| LudicrousSpeed said: Yeah and this worries me. Gameplay seems to follow the mold of open world games these days, by the numbers. The games you mentioned are good examples, Id add Far Cry and Ass Creed. But I'm so burned out on this formula, could not finish Far Cry 4, Mad Max, Far Cry Primal, or Just Cause. The "huge map, collect a ton of stuff then climg this tall thing to unlock the next area" mechanic is tired. Apparently here you climb really tall robot dinosaurs. Mordors hook was the LotR license, and Nemesis system. Idk if Horizon has any hooks like that. |
I don't think the bolded part could be more wrong. And if you sincerely feel that way about this game then I don't think you have watched or read any of the previews.
The one area that this game shines and is different from any open ARPG out there is specifically in its gameplay. Thats one thing every single previewer has praised. Not a single one has said that it plays exactly like this or that but you will notice a lot saying if you have played this game or that then you will e right at home here. And thats before you even get into the naunces of its won gameplay loop.
In every open world game ther will always be a world map, towns, cities, NPCs...etc. Its ridiculous complaining about that because thats like complaining that aracing game has cars and tracks in it. What is and should always be important is how the game is played and how the story is told.
Horizon's hook is the lore and most importantly the enemy design, progression system and the combat system. Simple as that. This is a game where you have to actually craft the item you use to enable fast travelling everytime you want to use it. A game eher buying anything isn't as simple as just dropping off in game currency but also providing whatever special item that seller wants in addition to money. Where how you engage any enemy completely changes based on which other enemies are around it.
I could go on, but I am talking from the same previews that you should have also seen. So my guess is simple, maybe you just dont want to see what everyone else is seeing.







