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pokoko said:
Yomieeee said:
I hate bosses that you can't kill because the game doesn't want them to die yet. You can shoot them 50 times but just because it's not at the right stage in the game, they're unaffected by it.

This happened to me in Skyrim.  I get to the end of story-line dungeon with an NPC escort.  Evil Skeleton Thing comes out, I start unloading on it.  Turns out I was just wasting my best arrows, though, because it was "invulnerable" until the NPC did something first.  Bah.

Yeeeeeah plenty of games do that, I get the same way with scenarios like that. I find game design like that to be a little lazy sometimes, depends on the game though.