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rocketpig said:
LordTheNightKnight said:

Yes. If they pretend an entire audience doesn't exist (traditional gamers with a Wii), then they can pretend other audiences don't exist. They can dump on even HD gamers if they feel like it, because they think casual Wii gamers will just rake in the dough for them.

Epic doesn't pretend the Wii doesn't exist. They are just too small to work on more than one game at a time (they once stated they have just around a hundred or so emplyees; that's why they had to outsource porting the Orange Box to the PS3).

BTW, I think brute meant that just a couple of good games is just throwing a bone to that audience, and is therefore not enough.

Honestly, how many "good games" does Ubisoft make in the first place?

 


Okay, more than just one or two Wii games with an appreciable amount of effort put into them. There doesn't have to be some exact line. Seeing previews of the games could make that clear. Take Red Steel. Regardless of the finished product, they did try to make the game work, even if they weren't used to the Wiimote yet.

BTW, as I stated on another thread, I don't think Red Steel 2 would be that much of a risk. Even though RS was a launch title, has there been a deluge of quality FPS on the Wii since then? 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs