| fatslob-:O said: The Master System doesn't even set an example for the PS4 Pro when the new sega system has a huge rift in terms of access to content compared to the old sega system. In fact the Master System had it's own extensive library enough to practically deem it as a new platform altogether compared to what Sony or Microsoft is doing with mid gen upgrades ... (Master System specific games outnumbered the SG-1000 games!) Backwards compatibility doesn't change the fact that the new system has a totally different identity compared to the old system. Just like how nobody would argue that the PS3 is a mid gen upgrade in comparison to PS2 because it features backwards compatibility ... I'm well aware of overlaps in terms of release cycle but there is an algorithmic way to group these platforms altogether but my point is that it ISN'T unprecedented for console manufacturers to release another new platform in the same generation ... |
I mean, I care about what you think and what you have to say and your giving actual examples but facts override opinions. I've covered in very clear form why the Master System was part of the 4th gen because it was literally called the SG-3000 in Japan, an upgraded console of the SG-2000. That's great that the Master System had specific games for it and a larger library than that of it's counterparts but SG-1000 and SG-2000 were both only in production for 1 year each whereas Master System was in production for over 10 years...
You can say the Master System has a "totally different identity" to the SG-1000/2000 but it's original name was SG-3000 so again, facts.
Can you give some examples - that relate to the Switch's situation - where a console manufacturer released another new platform in the same generation? I'm not saying you don't have one I just can't think of an example.







