Zkuq said:
By depth I didn't mean replay value. I meant depth. Most people seem to enjoy 'simple' games (they should not be confused with casual though). Some need more depth. And some need even more (such as in some hex-strategy games). Just to clarify my previous post, I only pointed out a few things for MGS4 - not for or against SSBB. How could I if I haven't played it. |
The Metal Gear Series does have a lot of depth but don't write off SSBB as shallow either. I've been playing the game since launch and I still have plenty to learn : techniques to add to my fighting style, ways to avoid being edge-garded, knowing the timing and range of the characters I don't use, perfecting my recovery, shielding grabbing, etc..
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