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Zkuq said:
The_vagabond7 said:
And despite what some one above said, Brawl has more than a little depth. There is plenty there to keep you busy. I've had it since launch day at midnight and I still play it regularly (a few times a week) both offline and on. Brawl will be able to last you easily until you can get enough money for MGS4 later.

By depth I didn't mean replay value. I meant depth. Most people seem to enjoy 'simple' games (they should not be confused with casual though). Some need more depth. And some need even more (such as in some hex-strategy games).

Just to clarify my previous post, I only pointed out a few things for MGS4 - not for or against SSBB. How could I if I haven't played it.


 The Metal Gear Series does have a lot of depth but don't write off SSBB as shallow either. I've been playing the game since launch and I still have plenty to learn : techniques to add to my fighting style, ways to avoid being edge-garded, knowing the timing and range of the characters I don't use, perfecting my recovery, shielding grabbing, etc..



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