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DLC got bad. When the value wasn't worth what you got. Example. Batgirl DLC for Arkham. How much does it cost. Around $10. The base game is $60. It takes 25 hours to finish. So almost 1 dollar an hour. Batgirl takes almost 2. 5 dollars an hour. This is where it fails. Why is the DLC costing so much. When the base game gave you more. Either scale the costs of the DLC, to it's length. If it's story driven. Or make the base game more expensive.

As for character skins. I'm talking about a single character, with one costume. That could cost upto $5+ Why? It's a new model. But, nothing else is new. You didn't record new voice lines, new animations. It's a skin using existing assets. It should be $1. Unless it actually has more work put into it. The only exception to this rule: Free to play games. If the game is free. But, a skin is like 10$. I won't complain. I didn't pay $60.

For other things. The DLC made for Fallout 4. I thought was garbage. Only Far Harbor was a real story DLC. That linked to the games original story. Everything else was just build a whatever Minecraft addon. Or some side thing. DLC that I usually don't want. I found the guy recording new voices lines, saying your characters name, was a better update. And that was a free patch. It's because the base games Minecraft mode, was crap, to begin with. So the DLC looks like they just locked most of the stuff out. For you to pay later.