By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SegataSanshiro said:
Snoopy said:

Oh please, the rooms are also very narrow. Not to mention the puzzles are anything special. This may as well been an indie title.

It's more narrow because it's first person. it's first person to give you less sense of surroundings. Much like how tank controls were done on purpose to hinder movement to increase tension. This is a deliberate design. If you were given wide open spaces you can get away much easier thus taking away the scare factor.

I'm not scare because the way the levels are designed. I always expect something around the corner and not suprised by anything. Maybe it will pick up. Just so boring right now for me.