Why are they noticeably continuing this pillar?
My personal theory is that this is the closest sector they have to virtual reality (hey see it blossoming and being pursued by Sony, Google, and others). In toher words they see this as being the main arm in Virtual Reality. Not just the games but the divisions and departments that are already solidified within the sector from a company standpoint; all the software and hardware teams currently heading the division.
What do you think explains them still touting this pillar relevant in the face of the new Switch handheld? Just a cheaper handheld?







