Captain_Yuri said:
Alright, I have a theory So the ps4 pro has more or less 3 modes with the devs that care enough 1080p high detail 1080p performance 1440p-1800p checkerboard with ps4 graphics settings So maybe what Scorpio might have for the devs that care enough is 1440p high detail with checkerboard 1440p performance with checkerboard 4k Native with ps4 graphics settings Note: high detail doesn't mean pc max, it just means higher than ps4 The reason is if we look at benchmarks for a 480 (Scorpio's GPU might be more powerful with higher vram, CUs and Memory Bandwidth)  It is capable of 1440p in optimized games and then we look at 4k benchmark  Well... 23fps at PC max isn't bad considering the card and what it's trying to do but lowering the settings enough to what ps4 has might be enough to make it run at 4k. But of course, it will be heavily game dependent.
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From where are you getting these modes from ?
As far as I know very few games have such modes in PS4P. Hopefully exclusives will get this treatment. Very few devs will put in time for such modes. Biggest problem with PS4P is that it is not getting 1080P high gfx asset game. Same will be the problem with Scorpio. It specs will not be utilized properly. The way I look at it is say PS4P running a game at 1440P Scorpio with same performance can run it at 1800P