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I thought it's rather the opposite, keeping the drum going for xbox one scorpio.

The race for 4K: how Project Scorpio targets ultra HD gaming

What is damaging about that?

Once in the whole article they say On the face of it, the in-depth discussion of techniques like this may be suggesting that Scorpio isn't the 'true 4K' console that Microsoft marketed it as at E3 2016. Yet the rest is all about more capable machine, more titles in 4K, less basic ports due to more experience, more horsepower and more evolved techniques.

They're right to question the really true 4K marketing. From 900p30 to 4k60 with better textures, detail, draw distance. That's simply not going to happen. Instead DF discusses all the techniques that would make getting close possible.

And they clearly state: But to clear, this is speculation based on what we now know about new Radeon features open to Microsoft. The whitepaper we've seen - dated to just after Scorpio's E3 reveal - only confirms no ESRAM, boosted L2 cache and support for memory compression technology. Beyond that, all we have to go on is Microsoft's stated 320GB/s bandwidth, eight CPU cores - plus a motherboard rendering strongly suggesting 12GB of GDDR5 memory. How the final spec will shape up remains to be seen, but from the whitepaper details to the Vega enhancements available to Microsoft, we should be a seeing a highly capable 4K contender.