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Intrinsic said:
badgenome said:

Off the top of my head it seems like Uncharted has had very little real platforming. Holding the stick toward the next ledge and pushing a button to move to it is really just a more complicated version of walking.

The fact that you even have ledges to jump to or from or there is even jumping at all and that the game generally has some verticality to it is still way more "gameplay" than you would  find in Gears.... which is the closest thing to uncharted on the MS side of things.

Is this a joke or what? UC3 had a sh*tty aim mechanic for an action game, which just tells me its shooting and "action" is an after thought for the series.