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badgenome said:
VAMatt said:

I think this is largely true across all platforms and all  AAA developers.  Games are *mostly* the same as the games that came before.  That's natural.  Huge money is spent making most big games.  Risks, such as trying unproven mechanics or genres, are very difficult to justify.  Many millions can be lost if things don't work out as hoped.

To a degree, sure, but Sony really likes to choose those super long, cinematic sequences like the hunting scene from GOW or the Uncharted one with Chloe in Derkaderkastan from PSX recently. It always gives me an overwhelming sense of deja vu.

Its just funny you say that.... and its really talk like that that makes me think people like you aren't really being honest.

The first time sony showed uncharted 4 was in a under one minute teaser. The first time the showed it proper was at PSX in a 12min full on gameplay session with no cinematics.

The first time Horizon was revealed it too was all gameplay. High intense gameplay at that and no cinematics. 

same with bloodborne. 

Same with days gone.

same with teh last guardian......

 

but yh, pick that one or two singular incidents and ignore all the rest.