Jpcc86 said:
Yet average PS1 games use more polygons than average N64 games and N64 texture resolutions are lower. Not to mention a PS1's cd-rom could hold 660m and the largest n64 cartridges could only hold 64mb. Gee, I wonder why the Nintendo 64 chose that path.
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The only department in which PSX beat out the N64 was in storage. Pre-rendered backgrounds, CD-quality audio, and CG-cutscenes were the areas that hurt the N64 most. In general graphics (during gameplay), the N64 put the Playstation to shame.
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