people arent using common sense when considering HD Rumble. it isnt an innovation in motion controls or VR, its an innovation in rumble.
rumble was designed to make games feel more immersive. when you get hit in a video game, you can feel it in real life. HD Rumble just takes it beyond that, and it can now create different feels depending on what the game needs. the glass of water was just an example of this, and yes while that did require some level of motion control, HD rumble itself doesnt need to. and i really feel like the Switch, if anything, will jumpstart an HD rumble revolution and in a few years all consoles will adopt it as a standard







