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No, there is something to his argument, actually, darthdevidem01, but it's just as short-sighted as pointing to sales as a lone indicator of progress. He pointed out the very valid argument that actual profits from the sale of console games has been downward-trending as game budgets get bigger; that's just a given if you have no way to raise the number of buyers significantly (and why pointing at sales figures alone is meaningless; profits are what matter in the end). He falls short in his argument primarily due to not taking into account the re-emerging market of episodic (ie. short-but-intense) gaming. Under his analysis, console gaming is trapped in the bigger-budget-smaller-audience model, which isn't true thanks to episodic games.



Sky Render - Sanity is for the weak.