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bdbdbd said:
Trunkin said:

If Nintendo is smart, which I I believe they are, they'll fix their handling of Western markets. I do recall Iwata admitting that their understanding in this area was a problem; hopefully someone in the company took that to heart.

And that's exactly why the Switch had to be a hybrid, or a dedicated handheld. Releasing a powerful console and handheld but trying to support them both just wasn't going to work out. Sony already tried, and failed.

That's the thing. The Switch is designed to appeal to both traditional and non-traditional gamers. Both handheld and console. Online and local multiplayer. Motion controls and joysticks. It's pretty much the best of all worlds when it comes to actual control schemes, and I expect the games to reflect that.

It launches with no functionality outside of games and a $300 price, but it does not have to stay that way. I think the Switch's success is really dependent on Nintendo's ability to roll with the punches.

Plus it's not really blue ocean. Just the next logical step for Nintendo hardware.

How it seems currently, Switch is pretty much an blue ocean product, as nobody else seems to be interested in making games for the oldschool. Notice also the price of pretty much everything on Switch. It is because the people in their 30's and 40's generally make more money than teenagers or people in their twenties, which is the target market for the AAA industry.

Actually, I think the average gamer is in their thirties at this point. I've always understood Blue ocean to be like the Wii, which essentially created a market from nothing. Nintendo seems to be trying to position the Switch into a specific, but existing, core gaming niche. The high prices are probably because they expect that kids will be able to share a single Switch unit if need be, and the older single gamers who will be their earliest adopters can afford it.