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This is just a lazy primadonna developer that just wants a easy way to write a game once and have it work perfectly the same on all three platforms. This is BS, each platforms has its strengths and weaknesses. Yes, Wii has the weakest CPU of the three. But if you design your AI parameters properly, there is no reason why the behaviours cannot be simulated on a Wii. If expression of your art is limited by the CPU, clearly you failed as an artist because you lack imagination