| Snoopy said: Yes, they lock it on ps4 or xbox one, but they determine it the same way it is determine on PC. Because before consoles were known as a one generation system. However, going forward there is a good chance that won't be the case for xbox scorpio. Microsoft already stated they are ending the typical generation which is where I'm getting at. Microsoft is taking the steam route which is every big company's dream because valve litterally releases no exclusives yet they make a shit load of money. Proving my point third party matters more and multiplatform games own at the end of the day. |
No, they don't, you are wrong on this man and digging left or digging right to try to worm out of it won't dig you out of that hole.
If you back pedal any further then you'll basically be contradicting most of your posts on the topic to begin with.
Optimization is always done on a per-console level, even for similar consoles of a same generation, such as optimizing a games content and performance for the minor differences between xbox one and xbox one s, and optimizing to better use the net scaling and hardware features when optimizing a ps4 game for ps4 pro, it's all per-console optimization and it all takes both time and money as i have said all along.







