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ssj12 said:
Viper1 said:
ssj12 said:
Viper1 said:
PS360ForTheWin said:
yushire said:
I just want to discuss this since gamer's perception change when saying Eyetoy was just a gimmick and then came the Wii with its controller and suddenly theres a stampede in E3 06. I just wanna know how a product became a novel.

simple, no bundling from launch with free game, lack of games for it and nowhere near the amount of media coverage.

QFT.

EyeToy and PSEye are also too limited for anything beyond specifically designed games for it. The Wii-mote is the same to an extent but is far easier to incorporate into games than would be either camera peripheral.

 


Devs still can add in bonus features if you have it. Look at what EA did with Burnout. It supports the PSEye. Also wtf are you talking about them being limited? The PS3 has added in more functionality with the video chat feature. Plus EyeCreate is agreat video application.

The PSEye has been way more successful then the EyeToy has.

I call BS on that one. The PSEye has not sold anywhere near what EyeToy sold.

 

As for limited, I'm referring to the its use as a method of control vs Wii-mote.


It should be way more successful when comparing consoles old vs PSEye Sold (its around like 3 million last I heard.... trying to get Hasbro to reveal me some info on EOJ sales... not having much luck with that).

As for control, full body motion versus arms... I'm going to say the PSEye and to a lesser extent the EyeToy wins.


Is this the same source as your "Bronze PSP is really made of Bronze!" source.

I mean your suggesting the PS Eye has nearly a 25% attach rate.  That's just silly.