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Ljink96 said:
While I agree, it all comes down to the quality and need for the games. If you just get a bunch of ports from a year or two ago, it doesn't matter if you have 30 of them at launch. If they aren't quality, people aren't going to buy it.

Titanfall 2 hasn't been doing to well to begin with, so why would they spend money making a Switch port and then risking near guaranteed shit sales on a device that people already claim is for diehard Nintendo fans and children? It just doesn't make sense on any level for them to even port it to Switch.

In the case of the Wii U it had a ton of launch games and that didn't mean anything for the console. It's about striking a balance.

While I can't speak for everyone, it's important to remember that even mediocre/bad games have their fans who would buy the hardware just to play that game. I bought a freaking PC just for one game (Might and Magic Heroes 6). Sure, the game wasn't great but I was such a big fan, that I ended up enjoying it. Also, many times it's all about perception. If word of mouth is that the Switch doesn't have any games, it doesn't matter if it's true, people will write it off. So some mediocre ones could help more than one may realise (or easily observe).