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While I agree, it all comes down to the quality and need for the games. If you just get a bunch of ports from a year or two ago, it doesn't matter if you have 30 of them at launch. If they aren't quality, people aren't going to buy it.

Titanfall 2 hasn't been doing to well to begin with, so why would they spend money making a Switch port and then risking near guaranteed shit sales on a device that people already claim is for diehard Nintendo fans and children? It just doesn't make sense on any level for them to even port it to Switch.

In the case of the Wii U it had a ton of launch games and that didn't mean anything for the console. It's about striking a balance.