By using this site, you agree to our Privacy Policy and our Terms of Use. Close
disolitude said:
 

That seems to me like a very elitist point of view. "You can't make this look good therefore you are not a good programmer."

There are things like budget and time that are a factor even for the best movie directors and game programmers.

Sure, Epic games can fiddle with the game engine till it runs in circles around the 360 version. However its just not a smart business decision to do this at this point.

Steven Spelberg could have made Indiana Jones not suck as bad...but he only had 185 million to work with... :)


But isn't this the path of darkness to begin with? Sony said the PS3 would be worlds more powerful than the 360 and in many respective ways it is. Like you mentioned, if Epic took the time, they COULD make the unreal engine run circles around the 360, but your right, there is no real point ^^; The 360 had a year head start for project development, and until the PS3 userbase becomes the more viable platform to develop on, it will probably just get more ports :P and once the engines catch up and work out the "tweaks" ports will look just fine, the exclusives though will be in a world of they're own by comparison however.

From 0 to KICKASS in .stupid seconds.