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yushire said:
Viper1 said:
yushire said:
^^^
@viper1

Sorry, I thought this engine was meant to be a retail game engine and its only in alpha stages which means its not that done yet thats why the graphics isnt that good yet.

The game engine is complete. An alpha stage is a development cycle for a game, not a game engine itself.

 

The range of graphics ayou are seeing come from actual game or development projects from cell phones, web browsers and CAD renderings. No actual Wii game screens were displayed on their web site or here.

 

OK THANKS, Im too overwhelmed by games on the Wii that have crappy graphics I dont even know what graphics that was meant to be in a cellphone and whats meant to be in home consoles.

Anyway, I think in reading the article Unity was supposed to be the Wiimote's optimization and not the graphics engine instead. The title thread is misleading...

 


 My apologies if you were mislead by the thread title but Unity Game Engine announced - the 3 dots were meant to say more info inside but as the article states  "Unity's game engine allows developers to create, modify and iterate on Wii game functionality with the following features:" and the artice itself is announing details of this engine I personally thought the title was quite apt.