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Alkibiádēs said:
Hynad said:

The GameCube is their only failed attempt when they went after good specs. The Wii U is their first failed attempt at trying to be disruptive with a controller gimmick. If the Switch fails (personal opinion: I don't believe it will), will you agree that their record for going after specs is better and they should get back on that route?

I personally thought the hybrid console was enough innovation and it didn't need the motion technology or the HD rumble tech, but I'm not going to criticize it before I've experienced it myself. $250 would have been the ideal price, I hope they can cut it soon. I'll buy it anyway as I don't really care about the extra $50, but a lot of consumers probably do, at least I think so. 

If I get a new Metroid Prime game that controls as well (or likely better) as Prime 3 you won't hear me complaining about the motion controls though. :) 

In fact, I'm glad the gyro controls return as I hate playing shooters with twin stick aiming. I love the hybrid control method that is provided with Splatoon. It should become an industry standard imo. 

I actually have no problem with anything Nintendo came up with from a hardware point of view. I like that the Switch comes with pretty much everything they've thought of since the NES (expept for dual screen gameplay). It will allows game experiences to be more unique and different from each other. And it allows for a much wider number of experiences. Motion gaming, traditional gaming, on the fly multi-player gaming (those detachable Joy-Cons are a pretty good idea), etc...

Whatever kind of gameplay you enjoy from Nintendo, the Switch has the potential to deliver it for you. So in that sense, I think the Switch is the best console they came up with. 

That being said, I have concerns about what the rest of the console experience. Tying online interactions to a mobile device could prove to be cumbersome for a lot of people. Especially for kids. I'm waiting for them to come forward with the details, but so far, I don,t like the idea that it's the only way to achieve those functions. 

Then there's the pricing of the accessories. In my book, they're simply being greedy and makes them look bad. They shouldn't be like that, considering their current position in the home console market. They're catering to families and kids first and foremost. Yet their pricing doesn't suggest that. I hope they'll succeed anyway, but those prices might prove to be their biggest problem.