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vivster said:
Mystro-Sama said:
But how will difference be in actual games.

The difference in games will be the FLOPS counter.

All Switch games will have a FLOPS counter in the upper left corner so that the gamers always know how many FLOPS are currently FLOPPED.

The more practical version of that is looking at GPU usage (%) (how stressed your gpu is).

Fraps, msi afterburner, and alot such programs have just that.

 

Usually games dont have such in them.... closest they normally come is a frames pr sec, counter.