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Hynad said:
MDMAlliance said:

Yeah, I can actually relate to having had that problem before.  Was a long time ago, though and I don't remember which controller I was using.  

However, that set up doesn't necessarily explain how the Switch joy-cons can't functionally work as a D-Pad for VC games, or for most games that aren't fighting games.  I mean, while it's not all connected like nearly all other d-pads, it DOES have directions on the buttons.  I also don't think it's the same as the N64's c buttons because of the positioning, which is much easier to reach AND is on the left side and not the right.  

Sooo am I missing something that d-pads have to universally be one connected 4-directional pad?

D-Pads have a curve that starts from the center, where it's at its deepest, and gets progressively thicker as you get to the edges of the individual directions. Making it easier for your thumb to switch from one direction to an other. Regular individual buttons simply don't allow for the same kind of smooth transition.

Using buttons for directions have their own advantages too. Wich is why the Hitbox was so controversial in a certain popular fighting game (you could move forward and block at the same time in MvC3 XD).



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