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GProgrammer said:
A month on from launch, I see Super Mario Run is currently #31 of the top grossing app's.
Clash Royale which launched many months before Super Mario Run is currently #1. Candy Crush Saga #3 launched over 4 years ago! How many billions has that earnt?
I guess the relative sales failure of Super Mario Run guarantees the upcoming Nintendo mobile games will be more nickle and diming oriented it does seem to gain more revenue

Micro-transactions are meant to be repeated. SMR is a one-time payment of $10 so it's at a disadvantage.

 

Recently played the game on my cousin's iPhone. It's a lot more fun than I thought it would be.