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Conina said:
dongo8 said:

I'm sorry there are so many Nintendo Switch topics on this forum, I really am, but I didn't see one addressing what is to me a very important point. The Nintendo Switch has what many call "Low Storage Capacity" and in a sense you are right, compared to current gen consoles the storage capacity IS low. But now consider this, the current gen also has to copy games to the harddrive on the system in order to even play the game using a DISC, so there are often 50-60 gb games that are saved on our current gen consoles eating up space. The storage on the Switch is 32 gb, yes but it is not the typical storage that you get with an XBox One and a PS4.

The main and most important difference is the fact that the Switch uses cartridges for its games. This makes it possible to have save data store in small capacities right on the gamecard, but also makes it a very fast read/write system and it runs right from the cartridge itself. No writing elsewhere and reading from there, so the 50 gb games that may pop up (I don't know what the official capacity is on the game cards) will not need to be written on the system, that would be used for game updates, and maybe some save file stuff.

The problem with the 32 gb storage really arises for download only gamers, but again this is easily rectified with a micro SD card. Nobody really WANTS to have to buy separate storage and everyone thinks that it is cheesy to have a system release with insufficient storage, but I have had to purchase an external harddrive for my XBox One as well, so really it's the same idea. The nice thing is the storage is super fast-reading, even in the expandable form, much faster than a harddrive on an XBox One or PS4. Download only gamers will definitely need to expand, but it is not a huge price wall or anything to purchase a new SD card.

So, do you have benchmarks for that claim? Boot time from a cold start? Loading times of Switch games? Transfer speeds of sequential and random reads and writes?

Not every flash memory is fast. How do we know if the internal memory of the Switch is faster than the HDDs in the PS4 and Xbox One? How do we know if the reading from the Switch game carts is faster than reading data from the HDDs in the PS4 and Xbox One? Many MicroSD cards are also slower than the HDDs in the PS4 and Xbox One, especially if you want to save some bucks.

A couple of things, the read speed of the PS4 and Xbox One hard drives is max 6gb/s at stock levels. SSDs as well as SD cards are much faster than this. The cartridges that the Switch will be using are also flash memory and will most definitely outperform 5400 RPM or even 7200 RPM hard drives. It's not a question of if, to me. Of course we do not have official benchmarks yet for the Switch cartridges, but you know as soon as the thing releases there will be side by sides of loading times and consistency and such. Flash memory has come a long way and definitely has surpassed stock hard drives in many ways. Only time will tell though, so we will know in probably a couple of months when the Switch is in everybody's hands.



NNID: Dongo8                              XBL Gamertag: Dongos Revenge