Hynad on 17 January 2017
mZuzek said: I'm not sure if this was ironic or not. In case it wasn't, well, I definitely never noticed when it dropped to 59fps before. What I did notice, of course, was the drop to 30fps when playing 3 or 4 player splitscreen, and unfortunately that is still gonna happen on the Switch version because they chose resolution over framerate (sigh). |
Can you imagine how much of the visual integrity (asset quality, polygon count, effects, etc.) would need to be altered or completely changed/reworked in order to have a 4 player split screen mode at 60fps?
Hint: A lot!