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mZuzek said:
I'm not sure if this was ironic or not. In case it wasn't, well, I definitely never noticed when it dropped to 59fps before.

What I did notice, of course, was the drop to 30fps when playing 3 or 4 player splitscreen, and unfortunately that is still gonna happen on the Switch version because they chose resolution over framerate (sigh).

Can you imagine how much of the visual integrity (asset quality, polygon count, effects, etc.) would need to be altered or completely changed/reworked in order to have a 4 player split screen mode at 60fps?


Hint: A lot!