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Soundwave said:
zorg1000 said:
So apparently casuals are people who dont like to lose in games..............


If you're not willing to have some kind of "pain process" you can't really enjoy a lot of games. 

How are you going to appreciate a Zelda game if you don't like ever getting lost in a game or having to struggle to figure out how to get out of a dungeon? Or even a 2D Mario if you give up because you pushing B to run and A to jump is too complex for you? You have to be willing to be patient and "learn" a game. 

Gaming isn't always "pleasurable", it's a mix of resistance and the enjoyment from most games comes from *overcoming* that resistance, that's when it feels "good", when you beat an enemy you couldn't previously or figure out a level you couldn't previously. 

Not everything has to be for everyone. For some people, mountain climbing or biking is the best way to spend an afternoon, for other people it's torture. 

Ya and like Rol said, you are far more likely to die in 2D Mario than in SM64 and im pretty sure Flappy Bird had a shit load of "Pain process".

Again, i think you have a really weird perception of what makes someone casual.



When the herd loses its way, the shepard must kill the bull that leads them astray.