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spemanig said:

Course clear. I'll obviously give Super Mario Odyssey a chance, but this should have been a Donkey Kong game, not Mario. Mario should never be sandbox - that goes against the origins of the franchise. Mario is the linear platformer and Zelda is the explorative action game. Metroid is the best of two worlds. To focus on exploration instead of pure, objective-based platforming in a Mario game is extremely franchise inauthentic.

Strangely enough, I think the opposite of you. My views changed when Retro took over Donkey Kong - I truly felt they could build a 2D platformer and make it very exciting and fresh. On the other hand, the New Super Mario Bros. serie felt stagnant, with very few innovations here and there, while the EAD team was making excellent 3D Mario titles. Don't get me wrong, 3D World is good. But it wasn't nearly as good to me as was Tropical Freeze, with whose I bank an absurd number of hours.

I believe Mario can easily be a sandbox - collectothon game, because it does it better than DK. And now, DK does 2D better than Mario thanks to Retro. But this is preference, of course, mostly due to the fact that the last DK games were so good as 2D platformers.