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el_rika said:

I love the MGS storytelling.

The camera direction, scene direction and artistic & photography choices are second to none in the gaming industry. Really, no other game comes close to the level of professionalism shown in the MGS games when it comes to cinematic movie style storytelling which is easily on par with the biggest Hollywood movies.
Those are some astronomic production values right there. For a videographer like me, this is pure entertainment and film class at the same time :)

I find it unbelievable that some would prefer MGS games to downgrade the storytelling to Half Life levels.
MGS games show emotion and exposition is done not only through dialogue and quality of the voice acting, but also through perfect motion captured movement of the bodies and great choice of camera angles, making the characters as lifelike and emotional as an animated character can be [and dare i say, sometimes more lifelike than some real people ^_^]. It is the complete package.

I can understand how some are turned off by the rumoured 90 minutes cutscenes, i'm a little afraid myself (seeing how i'll probably spend a fortune on pop-corn :)), but make no mistake here - this is the ultimate storytelling, no compormises, just pure talent and pofessionalism.

 

...oh, and hy guys, this is my first post, don't wanna start on the wrong foot here, just posting my opinions and professional observations ^_^

 

cheers !


First off, welcome to the board.

Second off, I don't think anyone here is questioning MGS's visual presentation. Really, it is quite stunning most of the time.

People here are arguing over the rest of the presentation (dialogue, plot lines, philosophical implications, etc.). 




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