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CGI-Quality said:
Normchacho said:

No it isn't. It's good for Microsoft, but bad for gamers. You made a similar post when another game got cancelled for the Xbox One and this is even more ridiculous.

As I said in that thread "At best, a game not coming to a platform is a zero sum...the suggestion that a platform isn't getting a certain game is good, regardless of the game, is silly."

And you can't even make the argument that Scalebound getting cancelled is a non-factor. It was one of the most highly anticipated titles coming to the system this year.

http://gamrconnect.vgchartz.com/thread.php?id=224161&page=1

12 of the 29 unique users who posted in that thread before we knew about it being cancelled said that Scalebound was one of their most anticipated titles for 2017. Compared to 8 for Crackdown 3, 5 for Sea of Thieves, and 4 for State of Decay 2.

Those were all people who saw the same trailers and gameplay that you and I did, and they were excited for the game.

But sure, continue to pretend that bad news is good news.

I hear what you're saying, but Ludicrous makes a point here. As gamers, we want more and more games, yes, but I can't imagine that releasing a crappy one is any better (and this comes from my moderate experience with working with my own projects). I'd rather a team kill it with fire than launch a turd and "patch" it along the way.

Sure, it's not good if a game come out and isn't well recieved, but that doesn't make cancelling the game good for gamers. What would be good for gamers would be to give the developers the time, money, and freedom to make it right. It may not be the best business decision, and it may not always be reasonable, but I think it's undeniably bad news for gamers that Scalebound got cancelled.



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