d21lewis said:
I'm right there with you. I was excited about those games too. Along with Recore--another game I was excited about despite never seeing any gameplay until it actually released. I didn't care about Quantum Break until one of my friends messaged me on Xbox One telling me how good it was. THEN, before it released, they told me it would suck and I shouldn't buy it. Oh well. They weren't bad games. It's just that we had limited info on what they actually are until launch so our imaginations filled in the blanks. I think Scalebound was the same. In all honesty, I can't remember what the game looks like. I think it was a girl and a dragon. Yet, somehow the game was etched into my brain as something I should be excited for. I still love my XBO, though. Heck, I already had one in 2014 and wound up buying TWO MORE before the end of 2016 (three if you count the one I bought as a gift). Different strokes, I guess. |
I agree. By the time Quantum Break launched I was not playing my Xbox regularly at all so I forgot about the game, then it ended up releasing and it sucked. Same with recore. maybe the same is true for Scalebound ... but honestly if they marketed it frequently it wouldn't be a problem. I remember scalebound. I remember looking up multiple times "When is scalebound coming out" cause I wasn't keeping up with the Xbox news. I didn't do that for Recore or Quantum Break, and yet this is the one cancelled? Wow.
To be fair it's not like Scalebound looks like a full blown amazing Triple A exclusive. It's not Microsoft's Horizon Zero Dawn(at least as far as popularity, marketing, and budget goes). But I still would like the game out.







