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It doesn`t mean much whitout actual number. Sony could be creating an artificial shortage to make it looks like the product is on demand and create desire in the consumer.

But considering this is true and Sony isn`t creating artifical shortage, this proves how mid-gen updates are welcome and the "smartphonization" of gaming consoles isn`t bad at all. If Sony manage the systems they could be creating a way to have their install base always big. Instead throwing away all the base they built with PS4 when lauching PS5, they can create tiers, where a game made for PS5 will run perfect on it, with some limitations on PS4 Pro and with many limitations in PS4 or not at all.

This is a good way to a) keep your current userbase being able to purchase game, so vastly increasing reach of games b) making things easier for developers, since for this model to work Sony needs to stick to a single archtecture so developer can get very efficient with it overtime c) keep the gaming library compatible with all the hardware, kinda like the first topic, but on opposite side, newer games may not play on older hardware, but older games will always play on newer hardware. Take phones for example, if I bought an gamefor my iPhone 3GS back in the day there`s no reason this game can`t run on my brand new iPhone 7.