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LudicrousSpeed said:
GribbleGrunger said:

They're just keeping face to try and make the transition as smooth as possible.

Nothing says "smooth transition off of consoles" like releasing two new consoles. Oh wait, I forget the Scorpio doesn't actually exist.

You mean two revisions of the same console.  The S was going to happen no matter what.  Well, unless the XBO had only sold like 5M.  Why?  Because it's a cost cutting measure by MS.  The S is cheaper to produce and ship.

As for the Scorpio, as I said before, I wouldn't be surprised to see it pushed as a Windows VR gaming box when it finally launches.  We'll see later this year.  All I know is given all of the steps MS has taken to slowly step away from Xbox, including spending less and less on it, if Scorpio isn't a hit, MS is going to reconsider keeping it around.  If the founder and 2nd largest shareholder is okay spinning it off, I doubt many involved would have too much of a problem with it, either.

ktay95 said:
thismeintiel said:

It is strange that that game seems to be taking forever.

They saw how popular it was and so decided to expand, adding platforming levels and a bunch more bosses. Problem is every single frame of an animation has to be drawn and that takes a lot of time. What's worse is that it looks like while it was popular when revealed people are cooling on the project or forgetting it exists.

Yea, I get that same feeling.  I keep forgetting the name of it every now and then.  Someone will be posting about it and I'll be like, "Cuphead, what the hell is Cuphead?"  Then, I look it up and I'm like, "Oh yea, that cool game that looks like an old Disney cartoon."  Fortunately, though, it seems that the devs have retained the IP and publishing rights, so it may end up being a timed exclusive.  Hopefully, it'll wind up on the PS4.  Possibly even Switch.