| SvennoJ said: Perhaps Nintendo is right and it is time to scale down to more manageable hardware. It seems the market isn't big enough to sustain games that aren't a guaranteed hit, and thus can't make back their AAA budget. Too much stuff needs to be added into games nowadays to make them jacks of all trades to appeal to the widest possible audience to justify a big enough budget to stand out graphically. It's pretty horrible for the developers to get their game cancelled after working so hard on it. This all or nothing approach is hurting the industry. |
The market is plenty large enough. What really needs to happen is tightening up efficiency and some developers need to recognize their limits before embarking on a venture. Looking at this situation, Platinum spread itself far too thin to be embarking on an open world project - their FIRST open world project. And companies have to have faith in more than just the "guaranteed" successes cause if you don't market worth a darn the game won't sell no matter how good it is.







