Paatar said:
Platinum is more than qualified to develop this game. We don't know the specifics but if Platinum can make Bayonetta 2 as beautiful as they did on the Wii U, they can certainly do so for Scalebound on the X1. I don't think it's a matter of qualifications for this issue. |
It's not an issue of fidelity, it's an issue of open world development. There's plenty of devs that can create spectacular, say, shooters who would fall on their face if they tried to develop an open world game. And if that's part of what is giving them trouble then yes, Monolith would be the perfect partner.







