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Unfortunately normal.

You can't release more and more indie games each year and expect eveyone of them to be profitable. For example 40% of all the games on Steam released on 2016 (more than 4200 games), you can't expect the gamers' money to expand as much as the number of games on the market. It will most likely be even worse in 2017. One day or another, it will fail, and indie developers are or will be the first ones to seek new jobs...