RolStoppable said:
Current micro SD cards can hold 128GB at an affordable price (quick look on Amazon shows them at €40-50), the 256GB variant is still very expensive. There isn't much physical space needed to pack in a notable amount of storage and Switch games aren't going to take up as much space as PS4 and XB1 games. I expect the vast majority of games to come in comfortably under the size of a single-layer Blu-ray disc, so under 25GB. Most games should be under 10GB because Nintendo themselves have programmed very storage-friendly while Japanese third parties are more used to 3DS/Vita limits (games under 2GB for the most part) and Western third parties will first and foremost port seventh gen games that fit on dual-layered DVDs (~9GB). So 128GB of storage for Switch would be at least as acceptable as 500GB was for PS4 and XB1, although I'd expect Nintendo to ship Switch with either a 32GB or 64GB which would be sufficient for most people already. (Physical Switch games won't have mandatory installs.) There is also nothing that speaks against firmware updates that enable the system to support SD cards with bigger capacities in the future. The normal SD cards are already experimenting with 2TB, but the prices are nowhere near massmarket-friendly yet. I am not sure which kind of SD card Switch will support (the original 3DS supported normal SD cards, the New 3DS micro SD cards), but capacities of up to 256GB aren't unrealistic, even at launch. |
Well best thing i like is no mandatory install just put in and play.
Yup i see it's not that expensive,but games today have too much gigs in them like i said,but i don't want to be doom and gloom we will all see at the press event in 7-8 days when is it 12th i think.







