dahuman said:
You are right that it's lowered, and I don't like to base anything on rumors but, if it's going to run at 720p max(possibly lower but upscaled as well) in portable mode, it won't be as shitty as some people think it will be. I'm more excited on the fact that we'll actually see good looking mobile games whereas even though my S7 Edge has Vulkan and can run UE4, almost no games are currently taking advantage of it due to too many hardware variations on the mobile market whereas the Switch won't be bottlenecked by the problem. |
problem isn't going to be the graphics being lower than 720p (upscaled) the problem will be how much compromise are devs willing to take to port the games and the sales they need to get to justificate it

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







