| KungKras said: "Content also need to be simplified" WTF did he mean by that? |
Most likely he means that - "Around 50% of modern game engine frame time goes to running compute shaders (lighting, post processing, AA, AO, reflections, etc)". Switch won't be able to handle them as is so they'd have to cut/reduce them. Which will also mean they'll have to compensate with something else in order to not make it look like shit.







