| miqdadi said: SMT4 was good, but I want the battles to feel real, first person view isn't justified I always thought that SMT has the best gaming atmosphere from what atlus is producing, so I hope they get rid off that 1st person battle view and adopt something more exciting |
First person is almost definitely a consession used to save resources and accomedate the 3DS hardware. The demon sprites from SMT4, to my knowledge, were recycled from Strange Journey, so they saved time and money there.
On top of that, there's no way the 3DS could have handle 4 3D rendered characters on the player's side on top of however many demons can end up being on the antagonists side, with hordes and what not. It's actually an area of restraint I respect Atlus for, on top of having mug shots. If the hardware you're working on can't handle something, try something else.
All that being said, I think Persona 5 and TMS are pretty obvious evidence of the direction SMT5 will go in this regard. SMT is most likely going to use a lot of accets from Persona. The same way SMT4 borrowed SJ sprites, for example, is the same way SMT5 will likely borrow P5 demon models to save dev time. I think the first person battles were a style choice, but they had a purpose.







