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Ljink96 said:
DonFerrari said:

Man, avoid to be "ludist" with the fear of machines and automation taking out human jobs... that only means jobs will evolve. Most of the jobs you have today weren't possible at the start of industrial revolution (when the ludist born when the machines came), actually several of them didn't exist a decade ago. There will always be a place for good professionals, and if everything becames very easy the most that can happen is that any dev can be a one man dev company and do his game solo and sell.

Greed is greater than the need to make more jobs. If a company can spend as little as possible and make as much as possible, they will. That's what's really is destroying America as we speak. I know it's optimistic to think that new jobs will come of machines taking over jobs that others used to do, but often times that never happens. The retort is usually, "well the machines will create jobs for those who repair the machines" when reparing in this case is increasing RAM, GPU and software updates. So I guess there would be more jobs for software engineers but not for 3D modelers or not as many 3D modelers. Programmers, animators, those guys are still in high demand and those jobs are still there. I'm referring mostly to 3D artists who want to focus on realism. 

But as you said, it all comes down to the fact that there is always room for well seasoned professionals. I don't consider myself a Luddite necessarily, I just tend to be hard on myself so that I might be good enough to get into the market and know what the hell I'm doing. I'm seriously also considering going indie. I can do 3D art, I can do simple programming and there's helpful programs like unity and unreal that streamlines simple node based programming so that's the road I'm thinking of taking. Becoming a simple 1 man team or a team of no less than 5. Again, I'm just re evaluating my options as bigger companies are biting the bullet on costly HD development. 

Dude dude trust me don't go with indie games head on when you enter try to find a job in a studio no matter which one to get experience,because trust me when you find a job in this industry you will move a lot at least my friend did that,you will need to build up experience learn how to hit dead line on a budget all of that,then you make your own indie games or open your studio.

That guy told you too enter PC as soon as possible in my opinion go with Consoles but you can go with PC doesn't matter but do it where you have a budget because when you are making indie games 70/30% even more now with all these indie games coming out is that you will fail and that could kill your studio or anything else.

But all in all Start working with a studio to build experience and be in a studio where there is a good budget better to fail together then to fail your self you could set yourself for a big dissapointment.