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This is why I'm re-evaluating what kind of game market I want to eventually enter. I'm going to university learning all these high end 3d techniques but I don't think it's necessary and it's too costly to implement these aspects into gaming. No to mention, photogrammetry is going to put a lot of 3D realist jobs out of the window. Mobile is looking to be really great choices to eventually start developing games on for me. There's lots of money to be made, graphics aren't in high regard, and it's easy to program games for.

Development will become cheaper the future as computers and cameras begin taking place of human jobs but I don't think that'll happen even within the next 10 or 20 years.