I think the standard should be consistency, and the rest should be left up to developers.
If realizing the developers vision means 1080/60, 900/30, 720/60, whatever, it's fine as long as the game is good. The important part is that if a game targets a certain performance than it should provide that level of performance.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.







