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superchunk said:
NS supports ALL of the same tech. ALL of the same middleware.
NS has APIs and software built by Nvidia which is top-notch and driving the rumors about it being easy to develop on, maybe easier than PS4/XBO.

I'm not saying all 3rd party games will be on NS. They won't. But we will see a much higher level of support than Wii or WiiU assuming NS launch shows consumer interest and creates a viable market.

Yes, the CPU clock remaining constant across modes benefits the NS, just not in the way you seem to be suggesting.

If the NS also downclocked its CPU for undocked mode then devs would literally have had to make two completely different engne profiles as opposed to one profile with different presets. So that makes the dev process mre straight forward. The downside to this though is that Devs will build to the maximum worst case specification. Which is the NS undocked. So the will build their games knowing they have a 1ghz CPU and around a 170GF GPU. 

When in docked mode this just means that the upclocked GP and memory goes into running the undocked game at a higher resolution and with higher GPU based assets eg. better AA, AF...etc. Which is what i think the NS was intended to do.

The NS supporting all the same tech does;t automatically means it gets all thesame games though. It just means it would be easier to port games over. But outside the tech there are still a great number of hardware limitations that could complicate that porting process. How hard a hurdle this is to overcome and how well the NS sells will determine how many ports we see. So its not just all one thing. If the NS goes onto sell around 12-15M in its first year on the market, then devs will see it as a worthy investment in putting their time and money into making those NS ports.

bonzobanana said:

1. I never said once the Switch would take ps4/xbone games and do them justice in VR. It isn't competitive in performance in that way. It will do cutdown versions of such games with poor visuals in comparison in 2D only. I don't think anyone is questioning that. What it will do is 1080p 60fps versions of existing wii u and possibly last gen games docked based on its higher gpu and cpu performance. It will do last gen games (ps3/360) as a portable at 720p 30fps and higher resolution and possibly frame rate versions when docked. For VR games on battery it will between wii and wii u performance because of the probable 70/75hz refresh rate required but if VR has docked performance then 70hz versions of last gen ps3/360 titles will be possible. Even on battery last gen versions of games will be possible with cutdown graphics. VR has to have a bare minimum of 60fps I would think and most likely 70 or 75fps but the Maxwell chipset is pretty much feature packed and designed with VR in mind.

Your whole argument seems to be based on comparing Switch with PS4/Xbone/PC and that isn't what the Switch is about. Nintendo have basically withdrawn from the home console sector and have produced a portable designed to also perform as a home console with a turbo mode so to speak and are offering a basic VR system too. You can play the same games in many different ways and in any location. 

I don't know if it will succeed or fail but I know I want one at some point. VR mario kart would be just awesome.

2. With a declining home console and portable sector Nintendo have done the logical thing of amalgamating both together.

1. If you said all you said as you said it here, i would never have bothered saying anything to you. I still do not agree with the whole VR thing, especially if you are comparing it google cardboard. But lets leave it alone, we will see hw that goes in the end.

If your whole argument is based on having better versions of 360/ps3 games, then no qualms there, but if you are talking about VR even for those kinda games, you are still very very very wrong.

2. Becasue the wiiU did so poorly and the XB1 is doing ok, doesn't mean console sales are declining. The market is changing, japans focus has shifted to mobile  but that is being made up for in larger ROW console uptake. The PS4 is currently pushing PS2 level numbers and the XB1 is at least doing as well as the 360 did. I don't know where you are getting this consoles are dying thing from. But yes, this is the best thing that nintendo could have done.