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Alby_da_Wolf said:
Same CPU speed in both modes is quite obvious, as game logic must always run in the same mode (at most they could cut it by a few tens MHz by suspending unessential non-gaming services that they possibly chose to run in background while docked). GPU speed and so graphics level is obviously where big power saving can be achieved when in portable mode, and this too shouldn't be matter of arguments.
What can really disappoint people with sound reasons is the choice of top speed when docked.

Is it that obvious? PS4 pro has a modest boost in CPU speed. Scorpio will have a much bigger difference in cpu speed compared to xbox one. Does this mean that the only difference between undocked and docked will be resolution? More effects, physics, detail, draw distance, all require more attention from the cpu as well. Or will the game run slower while undocked.

It seems likely the undocked specs are the main target, with docked only adding a resolution boost. Yet if games are tailored to 720p regarding detail, draw distance etc, won't they look a bit sparse in 1080p? Like playing a crossplay ps vita game on ps3.

I wonder how the switch will be marketed. Home console $300, $350 deluxe with larger internal storage, like the wiiU release, with $60 games. Or will it launch as a handheld at $250 with $40 games.