Thanks for update!
I tend to agree that the current system of plat points is good, as it takes 6, 8, or even 10 easy plats to match 1 requiring skill and commitment. I think that's a good balance and gives all styles of plat-hunters a chance.
And really, while rarity may not be a perfect representation of difficulty, it's still the closest available stat that we have. 99 times out of 100, a 10% rarity plat is going to be harder than a 50% rarity one.
Perhaps we should also name the ladder "VGC Platinum Rarity Leaderboard", so that it's clear that the key focus here is rarity.
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