By using this site, you agree to our Privacy Policy and our Terms of Use. Close

from gamespot.com Given the tech-focused nature of the trailer, there were some showy moments that revolved around blowing out individual windows in a warehouse area, as well as another sequence that showed shafts of light coming in through holes being blown in a structure. The use of light also figured prominently into a sequence, specifically the light on a soldier's rifle as it illuminated a dimly lit area. An extended sequence also focused on assorted soldiers getting plugged full of bullets in different venues, which yielded the expected twitching and flailing. The humanoid- and vehicle-focused action was livened up at the end of the video when wicked mechanical sentinel-like creatures unfurled their appendages and menaced the camera. As with the previous Killzone trailer, the game looks like it has the potential to make quite a splash for the PlayStation 3 if it delivers on its promise. The action looks fast and detailed, and it seems to be covering all the right bases. The visuals are looking sharp, and the vast scale of the outdoor areas is impressive, while the indoor spaces we saw were good and claustrophobic. Granted, we didn't see anything quite as jaw dropping as the eerie human animation in the previous trailer, but as Harrison noted, this trailer was more of a technical showcase than a proper trailer. Look for more on Killzone at E3 later this year, where Sony and Amsterdam-based Guerilla will hopefully deliver the goods in playable form. so thay need to fix the animation however the rest grafix seems according togamespot be as good as it was 05